Showing posts with label rigel. Show all posts
Showing posts with label rigel. Show all posts

Wednesday, July 11, 2012

PMRP Summer Radio Mystery Theater approaches!


The Post-Meridian Radio Players are getting close to their performance date for their Summer Radio Mystery Theater show!

The pieces:

From The Burns and Allen Show - "Gracie Takes Up Crime-Solving!"

Gracie's fascination with the radio detective show "The Tall Man" inspires her to change careers and drag hubby George into an investigation of the local postman's missing 1928 Ford Essex!

Written by George Burns
Directed by Brad Smith

Featuring Jared Hite as Bill Goodman!

Sorry, Wrong Number!

After overhearing a murder plot on the telephone, Mrs. Stevenson tries in vain to alert the authorities, but no one seems willing to listen to—let alone believe—her story until it is too late!

Directed by Neil Marsh
Original script by Lucille Fletcher

Featuring rigel* in the starring role of Mrs. Stevenson!

And The Hound of the Baskervilles

A rural doctor from Devonshire enlists the aid of Sherlock Holmes to protect the new lord of Baskerville Hall from a sinister threat: a demonic hound!

Directed by Jess Viator
Original script by Murray Burnett
Adapted from the novel by A. Conan Doyle
Performance adaptation by Jeremy Holstein

Featuring Jared Hite as Sir Henry Baskerville!

Performance Dates
Friday, July 27th, 2012 @ 7:30pm
Saturday, July 28th, 2012 @ 2:00pm (matinee)
Saturday, July 28th, 2012 @ 7:30pm

Location
Urban Promise Church of Somerville
204 Elm Street, Somerville, MA

Besides being excited for the shows themselves, I am excited to see Jared play two such different characters. The Burns and Allen piece intends to imitate the original as much as possible, so Bill Goodman is the first role he's ever gotten based on his considerable skill as a mimic. And I've always loved The Hound of the Baskervilles as a story, so I was incredibly pysched that he got to be in that.

I will be attending two of the three performances, the Friday night show and the Saturday matinee. If anyone would care to join me, I would love the company, and would be interested in making plans for dinner and lunch beforehand. So please let me know once you've reserved your tickets, which you may do here on the show website.

Tuesday, May 29, 2012

Jared in PMRP!


The Post-Meridian Radio Players just announced their cast lists for their Summer Radio Mystery Theater! I am very proud to say that Jared will be playing not one but two parts across the three pieces featured in this show. In the production of "Gracie Takes Up Crime-Solving," drawn from the Burns and Allen show, he will be playing the womanizing charmer Bill Goodman. Personally I thought his reading at the audition for that part was phenomenal, so I'm really glad he got it. This piece will be directed by [info]usernamenumber*, and I'm so happy for him that he'll get a chance to work under Brad's direction. Additionally, the other day he was offered the role of Sir Henry Baskerville in another of the three pieces The Hound of the Baskervilles. I am a huge fan of that novel, so that's really cool. He'll be in excellent company, too. Congratulations to [info]rigel* for getting the lead in Sorry, Wrong Number, directed by the awesome [info]audioboy. And most of the other cast members are names I recognize from previous productions Jared did with Theatre@First, such as the amazing Leslie Drescher, who was Rosalind and Caroline Bingley. Jared's wanted to get into voice acting for a long time now, and I know he loves working with this group, so I'm extremely happy for him. It makes me so proud to see his name on the cast lists here on the show website.

Jared and went to see the last production that PMRP put on, when they did an episode of Red Shift and a reading of The Day the Earth Stood Still. I'd never been to an audio drama performance before, so I didn't know what to expect. They lined the edge of the stage with microphones and had a row of chairs along the back where the actors waited until it was their time to move up and speak. The sound effects were handled by the techies over the sound system, like in a regular play. The actors were sort of in costume too, which was interesting. I was impressed to learn that [info]oakenguy* was one of the writers of well-written and hilarious Red Shift script. All the actors were very funny and did a great job, but the highlight of the show for me was [info]lediva*, talking in the WEIRDEST sort of strangled-off nerd voice, playing a violently obsessed fan from a race of acid-spitting aliens. It was an interesting experience, and one I will be repeating when I attend the Summer Radio Mystery Theater. It will be July 27th and 28th, both nights at 8PM and then a 2PM matinee on Saturday. I hope you'll join me there for Jared's PMRP debut!

Saturday, February 11, 2012

Biweekly Theater Writing Challenge #13.10 - Tom confronts Kenneth and learns who he really is


This is a scene for Tailor that I've had in my head for a while now, of Tom confronting Kenneth about his part in the mystery and learning who the poor old drunk really is. It's in very rough form right now, as I just wrote it last night and haven't edited it at all, but I'm glad I banged it out.

As I mentioned, the other night I recorded Plesser and Jared in their respective roles of Tom and Kenneth. They were so great I wanted to work on more of their interaction, so this long-awaited scene came into being. I am working on setting up a strong parallelism in the story between Alice and Bethany, and I want to echo it to a slightly lesser extent with Tom and Kenneth, that the older, broken man sees some of who he used to be in the intrepid younger man. I'm also glad to get a little more dialogue for Emma and Bethany in by way of the flashback. I loved the slightly sad, carefully controlled, weight-of-the-world tone rigel* used when playing Emma, so I think knowing about the style she was going to use informed how I wrote her here. Also, I am just excited to have more acting opportunity for Carolyn, who is shaping up so nicely and putting such amazing sincerity and passion into the part.

KENNETH: Jesus Christ! You!

TOM: What were you doing out that other night?

KENNETH: What? Let me go!

TOM: Not until you talk to me! When I ran into you on the road, what were you doing?

KENNETH: None of your business!

TOM: I was up at the Loring’s place, just like you said. And I think you were too.

KENNETH: What are you talking about?

TOM: You were the one who broke in, weren’t you?

KENNETH: Screw off!

TOM: You had your arm hurt just like the burglar. You were hanging around just outside the grounds. And you’re too hot after anything to do with that family.

KENNETH: Oh, you got no idea!

TOM: What do you have against the Lorings?

KENNETH: Plenty, boy!

TOM: Did you want something from them? Money? What did they ever do to you?

KENNETH: More than you’ll ever know! So leave me to my own business!

TOM: Tell me what you’re up to.

KENNETH: No!

TOM: I could have the police after you in a minute! You were real sore against Miss Emma, weren’t you?

KENNETH: So what if I was?

TOM: Because she’s dead, that’s what! Because somebody killed her, and I think it was you!

KENNETH: Me? I didn’t do nothing to her!

TOM: You broke into her house and went digging through her things. We know what you were after, Kenneth. We found Emma’s papers. She was looking into the death of Bethany Loring.

KENNETH: I know that!

TOM: What did you want with those papers? Did you have something to do with that too?

KENNETH: You don’t know what you’re on about!

TOM: Did you want to hurt that girl too?

KENNETH: I never! I wanted to marry her!

TOM: What?

KENNETH: You think you know everything just because that little niece let you in? Think you’re so damn clever! You don’t know a bit of what went on in that house! I never would have hurt that girl in a thousand years. Bethany and me… we were… we loved each other.

TOM: How did you know her?

KENNETH: We worked there. My old man was Loring’s valet. I was a stable boy. Her father had me give Bethany her riding lessons, and we got to talking. She was about my age, and such a nice girl… we fell in love.

TOM: Nobody ever told me about Bethany having a sweetheart.

KENNETH: We kept it secret of, course. We had to! Her father never would have stood for it. He had bigger plans for his baby girl than some ruffian minding horses. We didn’t know how we were going to be together, but then...

TOM: What changed?

KENNETH: Emma found us out.

(Flashback effect.)

EMMA: Bethany? Mrs. Warren told me you’d gone out to the stables. Bethany?

(Sound of footsteps. Pause.)

BETHANY: Emma!

EMMA: Oh, Bethany…

BETHANY: What are you doing here?

EMMA: Looking for you. I wondered why you were suddenly so devoted to your riding lessons.

KENNETH: Oh, please, miss…

BETHANY: Emma, you can’t tell anyone.

EMMA: Bethany, what are you doing?

KENNETH: Miss, you don’t understand.

BETHANY: I love him, and he loves me.

EMMA: I see. How long has this been going on?

KENNETH: Since last spring, miss.

EMMA: Oh, good heavens. I see we’re all such practiced secret keepers.

BETHANY: Father would never understand. He’d only separate us!

KENNETH: I swear, miss, I only mean to be good to your sister. I’d never bring her to any harm. I love her, miss.

BETHANY: Please, Emma.

EMMA: (Sighing.) Very well, dear.

(Flashback effect.)

KENNETH: I kept waiting for her old man or her big brother to come down on us, but they never did, so I suppose she kept her promise. She never spoke to us about it again until we found out about what Mr. Loring was planning.

TOM: The arranged marriage.

KENNETH: Yes. How do you know that?

TOM: It was in Emma’s papers.

KENNETH: She said she was going to help us. Help us get away, so we could be together. She hatched this plan for me to whisk Bethany away from her coming out ball and slip away into the night. She said she had something that if Loring ever came after us, we could make sure he’d stay away.

TOM: What was that?

KENNETH: I don’t know, Emma never told me. But I trusted her, that cold bitch, for all the good it did. So I did what she said, and waited for Bethany just outside the party. I waited for hours, it felt like. All night. Then I heard how they found her, all broken like that… I never got to see her again.

TOM: What went wrong?

KENNETH: That’s the devil of it! I don’t know! I was there at the garden gate just like we planned, but she never came to meet me.

TOM: Emma still blamed you.

KENNETH: For letting it happen. Afterward she chased me off. Dismissed me from my job and told me never to show my face at Loring’s End again. The hag didn’t know who to blame so she settled on me.

TOM: And you swear you didn’t have anything to do with it?

KENNETH: I was a stupid boy, Tom, just like you are. But I loved her, and there’s nothing I wouldn’t have done to keep her safe.

TOM: And not Miss Emma either?

KENNETH: I didn’t kill her. More like she killed me. Swear on poor Bethany’s grave.

TOM: Then… help me.

KENNETH: Help you?

TOM: Yes. Help me figure out what’s going on here. It may be the only way to ever know what really happened to Bethany.

KENNETH: And… you won’t turn me in to the cops?

TOM: If what you say is true, no, I won’t. Just work with me. We’ve got almost twenty years of secrets to dig through here. I need all the help I can get.

(Pause.)

TOM: And then there’s Miss Alice. She’s a real nice girl, Kenneth. She needs all the help she can get too.

KENNETH: For all the good an old drunk like me can do you… I’ll help you how I can.

TOM: Thank you. Listen, I’m sorry about how Miss Emma treated you. But I think she hurt just like you do. Whatever she was doing, I think she just wanted to know what happened too.

KENNETH: Might be.

TOM: She must have thought about her a lot. When she came to me, she wanted me to make a copy of Bethany’s gown. She gave me this picture of her.

KENNETH: Picture? Could I… could I see it?

(Crinkling as TOM produces the clipping and hands it to KENNETH.)

KENNETH: Haven’t seen her in years. Didn’t have no pictures of her. Afraid I was going to forget what she looked like. (Pause.) My God, she was beautiful.

TOM: I’m sorry.

KENNETH: Not as sorry as I am. Go on now, Tom. I’ll be seeing you around. Let’s make it in the daylight next time, with no more shoving.

Sunday, January 22, 2012

Travel, Tailor, and tired, so very very tired

Gah, what an intense week. Started my school assignments, had a ton of stuff to do at work, and launched my audio drama project. I have been writing or otherwise working almost constantly since Monday, and the last few days have been especially busy. My brain feels like it's overloaded the circuit and blown a fuse. But it's not done yet. Today I have to drive to the Berkshires for a two-day company retreat for work. I'm not a huge fan of driving and I don't ski, so I'm not terribly excited, but it won't be so bad. I'm packing up now, and am just thankful that the snow quit before today.

Friday we had the read through of the first two episodes of The Tailor of Riddling Way. Most of the cast was able to attend, and we had a nice dinner together before going through the script. I am actually pretty pleased with what I put together. Hearing the whole thing read showed me the weak spots, too, the places that require tweaking and change.

Bernie and I also made our first shot at recording on Saturday. I hadn't originally planned on jumping in immediately, without time to do any planning, but Caitlin is going away to her acting program in Connecticut for the semester. I really, really wanted to use her because she's so talented, so we had to fit her in before she left. She was incredibly patient with our experimenting; our whole team was, in fact. Niel Marsh, the gentleman who plays Porek in Second Shift and the man in charge of audio for Mask of Inanna, kindly dropped by to give us some advice on how to proceed. I was especially glad to have Bernie helping. His technical background allowed him to understand what Niel was talking about, which was incredibly helpful. I don't know how I'd be managing this without him. Niel also brought with him, so she could act off of Caitlin in a scene they had together. I've never gotten the chance to work with Rigel before, and I was very pleased. I think she suits the character very well, and understands the personality really well. rounded out our little team, filling in for the one actor we didn't have present. Everyone was so great, and not only did we learn a lot from the session, I think we got some good material recorded as well. I'm happy to say I think our little experiment is off to a good start.

Monday, November 22, 2010

SLAW 2010 Report

Am now back from my lovely weekend of larping at SLAW. This was kind of my weekend of "games I am not sure about," since in an effort to expand my larping horizons I signed up for all games that were not to my typical inclining. By and large this tactic was a success, and I had a very good weekend overall.

Friday night Charlotte, April, and I all played in Martha Stewart's Guide to Interdimensional Summoning (and Basting a Turkey.) Fortunately Charlotte had reminded me just before the game that it actually took place at a party and not at a business conference like I originally assumed, so at the last minute I changed my costuming plan. I thought I looked quite nice, wearing my black asymmetric cocktail dress with my white gold anniversary necklace, the nearly-matching silver infinity earrings, silver pumps with the perfectly-matching silver bag, and my silver-gray pashmina over my shoulders. Though I had a good time in it, this game was not to my taste. It was a game purely about schmoozing, with most interactions conducted solely for their own sake, which is totally fine, I just tend to prefer a little bit more plot. I did end up bonding with the demon who had been my childhood imaginary friend, but I did it mostly as a favor to him-- he needed it and I didn't, which I think may have been a common thing about demons and humans in the game. Glad I tried the game, had a nice time, but it was not exactly what I was hoping for.

Saturday morning I drove Charlotte and Ryan in early so that they could play in their morning games. I had nothing in that slot, so I decided to go cruise a nearby thrift store. It was a very nice, well-organized Goodwill, and there were lots of stuff to choose from. Unfortunately most of the things that caught my eye weren't in my size, but I find it amusing how often even in the thrift stores my eye is drawn to items from Express. Very frequently I see something I like the cut and styling of among lots of random pieces on the rack, and when I check the tag, Express is the maker with surprising frequency. I ended up taking home a fantastic black sweater with a drapey fold-over collar, two dressy knee-length skirts, one with an orange and white cloudy pattern and the other with swirls in various shades of red, and the neatest thing of all, a low-sided oval pan with a copper bottom and a stainless steel interior. It needs polishing, but this pan that looks just like it is selling for hundreds of dollars, and I snagged this one for four. Score! I'm not sure what you would call such a thing-- it's oval kind of like a gratin pan but only has one long handle, and the sides are too low for a saute pan --but I look forward to shining it up and cooking with it, which will promptly require shining it again. :-)

Pleased with my haul, I returned to WPI to grab lunch and get into costume for The Sound of Drums. I wasn't sure if it was going to be my cup of tea, and I was fairly certain I would like Two Hours in London, but natbudin* had highly recommended it and I trust the man's judgment. So, in the spirit of the Try New Games weekend, I went for it. My costume wasn't terrible, but it was weaker than my usual standard. Despite playing a sixty-plus-year-old, I did end up wearing my brown tribal-looking bikini with my brown pashmina tied around my waist like a skirt, and Charlotte kindly lent me her huge patterned green scarf to wrap around my shoulders. This mostly concealed all the decidedly-not-sixty-year-old body in the bikini, and I made some attempt to paint age makeup on my face, but I didn't white my hair and overall looked pretty much like the vain twenty-something I am. Also, I think I lost my brown and white headband scarf at the gamespace afterward, which I am annoyed with myself about.

But the game itself was excellent. The world is very full and well-thought-out. I loved my character and was incredibly busy throughout the whole game. I also had great interactions with Susan, who was my brilliant-but-mad younger sister, and Ryan, who was the troubled outsider with the haunting in his soul. I even got to use my badass spiritual strength to beat up a fallen god! It was awesome. The culture they built, with its ways and its norms that were so different and unusual, was really well-made. There was one small instance of "Christianity as the great bogeyman of non-mainstream living" that irked me, but otherwise I thought they did a really nice job of establishing the foreign people. There was also lots of interesting story told, which pretty much makes any game for me. Overall, I think this was my favorite larp of the weekend, and the one I was most glad that I took a chance on. Congrats to Tory and Lily for making it!

Saturday night was Clarence. By this point I was really dragging, energy-wise. This weekend marks the third week in a row of little sleep and poor eating, and I think I am reaching my limit. Luckily for me, Clarence is a game that is impossible to screw up, and I was playing an AGM so I could afford to be reactive rather than active. Fortunately, others were doing a fantastic job of pushing the game along. This run was blackbagged and carried off over the shoulder by electric_d_monk*, whose portrayal of the fanatically German-nationalist GM Bucher drove the events by sheer force of personality. By the end of the run, we had vampires passing on their nationalities as well as their vampirism, resulting in bronzite*'s General and rigel*'s Carmilla being determined to be genetically perfect Aryans who of course must then go on to spawn the Master Race. With the use of the time accelerator to hasten their growth, soon we had six little Ubermensches prancing about named after the Von Trapp children singing songs from The Sound of Music. And naturally, these unstoppable German supermen went on to take over the world and some surrounding planets, leaving Brewer as Kaiser of the Earth and Mars. It was a typically insane run, but the birth of the Master Race, I think, was a uniquely amusing touch.

"Allow me to explain zee rules of Der Kriegspiel."

Sunday lightgamer* was nice enough to let me ride over with him and twilighttremolo*. I was signed up for In the Jungle that day, the final game of the sort I wasn't sure what I'd think of. But I like the work of emp42ress* and simplewordsmith*, so I wanted to see what it was like. My costume was like most of my others this weekend was a little half-assed, since I tend not to keep worn-out clothes around, but I settled on an outfit that when my parents last saw me in it told me I looked like a bum. I figured that would work. It is a game about hobos, a pure conversation exercise where we do nothing more than talk to each other in character. The game was at bare minimum cast, but it was a good one, including myself, natbudin*, rigel*, nyren*, beholdsa*, and electric_d_monk*. Being in it with such good larpers helped a lot, keeping the converstion interesting and helping ease some of the awkwardness I was feeling about just having to spitball. Not something I'm certain I want to do again any time soon, but I enjoyed the experiment in this instance and I'm glad I decided to give it a try.

Now I am exhausted. I have been going at a breakneck pace for the last three weeks and I simply can't go any more. I have been kind of hoping that if I have one day where I sleep really well and eat properly it will fix my weariness and the mess my digestive system has been in, but I think I need a more consistent effort to really fix things up. Wednesday I will be going home for Thanksgiving with my brother, and I'm hoping to reset myself over that break with healthy eating and enough rest. I have things I need to get done in the near future, such as writing more Resonance characters and getting out the casting questionnaire for The Stand, but as cool as my activites have been, I think my body needs a bit more of a break before it will feel back to normal again.

Wednesday, January 13, 2010

Lovely dinner and stand-in Riker

Dinner with rigel* and bleemoo* was lovely last night; they were excellent company and wonderful dinner guests. I shall have to have them over to cook for more often. The apple cider chicken came out well; it's basically a sauteed chicken dish in a thick, coarsely pureed sauce made of carrots, onions, cider, heavy cream, and apple vinegar, topped with a garnish of a sauteed apple slice in butter. I thought all the vegetable flavors worked well together. Having made it once I think I can do it without the cream, but it would take away from the richness of the puree. Rigel suggested trying almond milk, which might be a non-dairy way of keeping it creamy. I like that idea; I've never had almond milk before, but I've always wanted to try it.

Joe is coming to visit today for the rest of the week, along with his girlfriend and another friend of theirs. I'm excited to see him. He's going to be filling in as Riker in the Burn Notice session I'll be running this weekend. That promises to be interesting; I'm really looking forward to seeing what he'll do with the character. At the moment there are two storylines active in the campaign-- one a job for a friend of Donovan's mother that involves busting up an underground boxing ring, the other about Gwen's brother and ex-fiancee coming from Ireland to warn her that someone's trying to frame her --so I've got to sort out how those two will interact in this session. I guess I could put one on hold for the other, just so one has a chance of getting resolved sooner rather than later, or I could just let them follow whichever thread they prefer at the moment. That probably will require even more planning on my part-- I like an extremely well-planned out campaign --so I'm going to have to buckle down.

Tuesday, January 12, 2010

Productive day

I am pleased to report that yesterday was a productive day. Got a good chunk of work done on the Labor Wars character sheet that is due for our next meeting, though I'm not quite finished with her yet. I like this character; I think she's the sort I'd be happy to play. I hope I'm doing her justice.

Also, made a little progress on acquiring set pieces for To Think of Nothing. I accompanied Bernie to Staples and happened to find a stack of desk blotters, a number of which were out of their packaging and somewhat damaged. The new ones were forty dollars, significantly more than I was willing to spend on such a thing, but it occurred to me to ask if I could buy the messed up ones at a discount. They let me have it for three dollars plus tax! It's not even all that damaged; I think with a little repair and polish I can get it looking good as new. :-)

We also went to Home Depot, where I asked about changing the color of the Ikea shelf. The guy told me it would take a lot of luck, skill, time, effort, and tools to get that thing to look halfway decent, and I probably wouldn't have any success with anything that would make it look like wood. I also would probably end up spending so much on the necessary paint and tools that I should probably just buy a new cheap shelf in the color I wanted. Well, not what I wanted to hear, but okay. On to plan B. So I did. I got a new shelf about six feet tall and two-and-some feet across in a much darker wood color that looks significantly less cheap and tacky for about thirty dollars. Not bad for how much nicer it looks than it is. I think I will keep it myself after we use it for the show and not ask for reimbursement. I'm a bit disappointed my five-dollar, perfectly-sized find didn't work out, but no matter. I can always just sell it to somebody for what I paid for it. :-) Certainly somebody can use a perfectly good bookshelf.

Tonight I will be having rigel* and bleemoo* come over for dinner. I'm really looking forward to it, I've never gotten the chance to cook for them before. I'm going to try an apple cider chicken recipe that I've never gotten to make before because I don't know what to substitute for the heavy cream in the sauce. Should be a tasty meal, with very lovely company.

Monday, November 16, 2009

RPI next weekend

So hard on the heels of SLAW comes the larp weekend at RPI. I'm a little bit apprehensive about it, to be honest. I'm only playing in things, so I have significantly less prep work, thank God, but I still have to put two costumes together for To Kill a Vampire and Mystery at Hart Manor. I think I'm good for TKAV, though I seem to be missing my black shawl, but I'm not sure about MaHM. I should probably be wearing a red cocktail-type dress but I don't have one, nor do I really have time to look. I don't suppose anyone has anything like that in a size 0 that I could borrow? Probably not, huh? I guess I could just wear my black one, but I've been using that one in larps a lot lately. Ah, well, I guess as long as I look right it doesn't matter.

The circumstances of the journey itself trouble me most. It's a three-hour drive to get up there. My poor car Constantine is going to have a hell of a lot of miles put on him. I will be traveling, fortunately, with rigel and look forward to her company and the chance to chat with her. The length of the drive up to Troy, New York makes me wince, though. I have been advised to take a break, or multiple breaks if necessary, but if the driving to WPI this past Saturday took a toll on me physically, I'm sure going all the way to Troy will be even worse. I'll just have to be very careful. I also tend not to sleep very well anywhere besides my own bed; I vastly prefer my own space to crashing in someone else's. I know I'll just have to put up with that, but I'm a little concerned I'll have so many things to put up with that I won't enjoy things enough to have made it worth going.

Sunday, April 19, 2009

Weekend report

My goodness, this was quite a busy weekend for me. I spent most of Friday doing chores, cleaning and running errands. In the evening Jared and I attended the birthday party of the lovely rigel, which was one of the most pleasant social gatherings I've been at in quite some time. I had some really nice conversations, particularly those with natbudin and usernamenumber, people whose company I always enjoy but just haven't seemed to have a chance to chat with in a while. Jared and I hada really nice time, thanks to all the good company we hung out with. So, happy birthday to Rigel, and thanks to her for throwing a really great party.

Saturday was spent doing homework, and planning a dinner for the evening. I made chicken marbella, which is an elegant chicken dish that must marinate overnight in the fridge in a mixture of prunes, Spanish olives, garlic, redwine vinegar, olive oil, and capers, then is baked in white wine and brown sugar. I was very pleased with how it came out. I also mde a complicated, kind of sophisticated rice dish of wild rice, mint, orange, scallion, pecan, and sunshine raisins. I don't really eat rice so I've never cooked it before, and I overdid it so that it was mushier than it was supposed to be, but the flavor combination was still nice. At night we went out to Rocky Horror in Cambridge. I gotta say, I was kind of disappointed. It wasn't a fantastic show, even though it had the highest production values of any Rocky I'd ever been to, and the techies were obtrusive and obnoxious. We didn't get back till extremely late, and we ended up getting up extremely late the next today, which I wasn't terribly pleased about.

Today we spent doing homework. I finished the assignment I needed to for tomorrow, and now may relax a little. We're going to go to campus for dinner, and then Jared has some more stuff to try and get through. I believe I will take a shower and make a plan for handling things for the rest of the week. I've got a pretty decent amount of work to get through, and making a schedule helps me a lot.

Saturday, February 28, 2009

Really good BSCF

I really had a good time at last night's BSCF. It was really interesting to have that interviewer there; I'm sorry I didn't get a chance to talk to her. But I got a serious case of the warm fuzzies when I happened to be walking by Matt's interview and the interviewer asked him about his favorite combat system in a larp, and he mentioned the one in Alice! Thank you, Matt, you're very kind, and it means a lot to hear you say that. Though, for the record, it was technically Jared who designed it. I told him I wanted a system that combined random and deterministic elements, so that the stronger character would usually win but the weaker one still had a chance, that somehow involved playing cards. He took those requirements and made the incredibly easy, effective system that I plan on using for all my games. :-D We're such a good team.

Then Sheena ran Unconventional Odyssey for a really fun group. I confess, I was not totally sure I'd enjoy it because I'd heard reports that it was really random and zany-- I thought it was just going to be a lot of random weird things thrown together. That can be fun, but it's not always to my taste, so I just had to trust Sheena that this game would work for me. Sure enough, I was pleasantly surprised to find that all the crazy elements were actually quite well thought out, and planned in such a way that the craziness steadily climbed rather than just be all over the place. The Vampire parody aspect of it was spot-on, so nicely done that I was a little disappointed that the game wasn't all that conducive to actually playing your character's Vampire character. It was have been interesting to see how the parody actually played. I was in the cast role of Jessie, who I joked to Sheena was a mean casting because it made fun of me. In reality she actually is just incredibly fragile and particular to the point of being too prissy to live. I think I may have interpreted that a little too far into bitchiness territory, which may not have been exactly the right note, but it more or less worked and I had a fun time doing it. I got punched out byrigel so I must have been doing something right!

The horde for this game did a fantastic job too. It had a significant number of newer larpers in it who weren't really familiar with the experience of horde, but they all just jumped in and came up with some really great performances. Also, bleemoo was hilarious as the phone player, and I was cracking up over the various phone calls he came up with. I kept wanting to call him with stuff, but the horde kept us so busy there was just no time. Jared ended up as horde as well. In the past he's always expressed a slight trepidation with horde, as he was never sure he'd be good enough at creating multiple characterizations to really enjoy the experience. That is the challenge of the horde from the actor's perspective, and I myself often force myself to ask for horde just to give myself some practice at being very different people. It's quite hard, really. But Jared didn't have to worry; I was really impressed by how varied and strong all his various roles ended up being! It makes me kind of sad I've never seen him in a significantly different double casting on stage; I know he can absolutely embody two separate people at once. I asked him not to try to make Claudius and the Ghost all that different in Hamlet, in the service of making a point, but now that I know how well he can do it, I want to put it to good theatrical use!

Afterward, there were lots of good conversations. I always like talking about larping in a theoretical sense with laurion. He has some really interesting insight, and I remember him giving me a couple of the most helpful pieces of advice when I was writing Alice-- most of all, he clued me into the all-important idea that if you want something to happen in a larp, you need to make the characters want it to happen.

There was a bit of negative business happening as well that I got tangled up in, but I like to think I helped a little bit of resolution happen, so it ended more of less okay. I hate it when two people who I both really care about are just so different that they piss each other off without meaning to by not understanding how the other interprets things. This is complicated when one of the parties is not inclined to acknowledge that they've done anything wrong. For those of you who witnessed this behavior, I will say in that person's defense that they are not trying to be pushy and dickish, they're just not very good at picking up on the fact that people are made uncomfortable by that sort of behavior, and don't understand why people are suddenly angry at them, and so gets angry at that. I think it's okay now, and I hope everyone can forgive and let it go, but that was the one dark spot of the evening. Still, overall, I had a fantastic time with my fantastic hobby with my fantastic friends.

Friday, January 23, 2009

Verdict: success!

Last night was the playtest of GM Space, and I am delighted to report that I had a blast. Jared and Sharone should be very proud.

I played Lily the GM, one of the cast characters, and I had a really fun time wracking my brain for ways to get players to keep playing even when they seemed determined to somehow break or ruin the game. Apparently rigel is signed up for this game at Intercon, and I would hazard guesses both that she would enjoy/is likely to get cast in this character. I believe that would be the second casting she and I will have shared. But as much as I liked my cast role, the horde had so many hilarious bits that I was starting to get jealous. There were lots of spot-on parodies of the weird things that happen in larps and the stupid things that players do that just cracked me up-- not to mention a lot of cool stuff taking off of the Lovecraft universe. All the horde players, particularly Nat, Susan, and Ryan, were just so funny and awesome. I really loved a lot of Mac's bits as well. I remember when Jared started getting concerned that certain important things hadn't come up yet, because the players weren't moving through the horde characters fast enough. Well, dear, that means you've written horde characters that are strong enough to actually stay in game for a while! Apparently they were written too well. :-) The game pretty much accomplished everything it was supposed to-- it has just enough plot to create a framework and a trajectory, with enough humor to really carry its true goal of being a humorous game. With some minor tweaks suggested by the playtesters I think could be completely polished and ready for Intercon. Should this game rerun in the near future (I want to bully Jared into bidding it for Festival) I highly reccomend it.

I extend my congratulations to Jared and Sharone, and I am immensely proud of both my love and my friend. Say nice things to them when you see them!
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